Many people were camping out Monday night (Nov. 12), but it wasn’t for the Nov. 16 release of “The Twilight Saga: Breaking Dawn — Part 2.” Instead, gamers across the nation headed to their nearest retailer and waited for the much-anticipated midnight release of Activision’s “Call of Duty: Black Ops 2.”
The gaming industry has seen a big boost this month thanks to last week’s release of “Halo 4” and today’s debut of “Black Ops 2.” “Halo 4” reportedly made more than $220 million in its first 24 hours of sales, and will likely make a total of $300 million in its first week. What’s interesting is that that massive number doesn’t even come close to the current record holder for opening week sales, which, appropriately, is the first “Call of Duty: Black Ops” game.
The “Call of Duty” franchise has a rabid fanbase who are perhaps even more invested in their chosen source material than Twi-hards are (just listen in on an online multiplayer session and you’ll know what I mean). “Call of Duty: Black Ops” made over $650 million worldwide in just five days when it came out in 2010, and the buzz surrounding “Black Ops 2” seems like this game could potentially match that number, if not pass it.
By contrast, “The Twilight Saga: Breaking Dawn — Part 1” made $705 million worldwide during its entire run, with $290 million of that coming from its opening weekend. Those numbers are on par with the rest of the series (with the exclusion of “Twilight,” which opened much smaller), and it doesn’t seem like “Breaking Dawn — Part 2” will suddenly skyrocket from that mark. So if one of your close friends suddenly drops off your radar for the next few weeks, it’s likely because they are one of the many people worldwide who is now face-deep in “Call of Duty: Black Ops 2.”